struct VSIn
{
	float4 position : POSITION;
	float4 color : COLOR;
};

struct VSOut
{
	float4 position : SV_POSITION;
	float4 color : COLOR;
};

VSOut main( VSIn vIn )
{
	VSOut vOut;
	vOut.position = vIn.position;
	vOut.color = vIn.color;
	return vOut;
}